Sketch-Based App Navigation Refinement

Industry: Mobile App / Lifestyle
Prototyping Approach: Low-Fidelity Wireframes & User Testing
Background & Challenge:
A two-person startup was developing a mindfulness and habit-tracking app. With limited budget and no in-house designer, they faced uncertainty around how users would navigate between daily check-ins, mood logs, and meditation sessions.
Rapid Prototyping Solution:
Began with paper sketches and whiteboard flows to map out the navigation.
Used Figma to quickly digitize the wireframes and create tappable prototypes.
Conducted informal user testing with friends and potential users via mobile screen-sharing.
Before:
Users struggled with locating features like journaling and mood tracking.
Home screen was too cluttered; unclear where to start.
Features buried in sub-menus with confusing icons.
After:
Simplified onboarding with 3-step navigation
Created a persistent bottom navigation bar with clearly labeled icons
Added a “Today” dashboard summarizing habits and moods in one place
Results:
✔ Reduced average time to task completion by 50%
✔ Increased beta tester satisfaction scores from 6.1 to 8.8/10
✔ Final product launched two months ahead of schedule due to fewer reworks
💡 Lesson Learned:
▶ Early-stage prototyping doesn’t require fancy tools—just clarity, speed, and feedback.
▶ User feedback on rough sketches is often more honest than on polished designs.